RallyProtocol
Unity
Unity
  • Getting Started
    • Overview
    • Installation
  • Embedded wallets
    • Getting started
    • Create wallets
    • Manage wallets
    • How it works
  • Gasless Transactions
    • Getting started
    • Read balances
    • Transfer tokens gaslessly
    • Deploy a contract gaslessly
    • Transact with a contract gaslessly
    • Using without embedded wallets
      • Getting started
      • Typescript Example
  • Resources
    • Full API Reference
    • Guides
    • Example dapps
    • Videos
    • Supported tokens
    • Community libraries
    • FAQs
  • Links
    • Twitter
    • Warpcast
    • Discord
    • Github
    • Blog
    • Youtube
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On this page
  • Import an existing wallet
  • Reading balances
  • Recovery and persistence
  • Transfer tokens gaslessly
  • Full API Reference
  1. Embedded wallets

Manage wallets

PreviousCreate walletsNextHow it works

Last updated 1 year ago

Import an existing wallet

Optionally import a mnemonic string of an existing EOA wallet and store it on the user's device.

final someExistingMnemonic = "some value from other product or IO...";
final wallet = await AccountManager.ImportExistingAccount(someExistingMnemonic);

Reading balances

View the Gasless Transaction section on .

Recovery and persistence

By default, EOA wallets are generated on-device and backed up to the user's cloud. Read about here.

Transfer tokens gaslessly

View the section on how to transfer tokens, deploy contracts, and transact with contracts gaslessly.

Full API Reference

Coming soon

Gasless Transaction
balances
key persistence